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THE
PAST - "Keep a mystery hanging!"
"Move
ya instrument" were the 'patois' words which
were to lead me in various directions & totally change
my life!
After
developing prototypes till I had the 'concept' right - "out"
I came into the big wide world, knowing I had something
special 'tucked under my arm'. I hustled around various
international music & toy trade shows looking for a
licensing deal. (All I wanted was
£1 per unit sold).
At
Midem, (in Cannes - South of France) I thought I'd struck
gold! A company agreed to licence the product and spent
£70k on the game's inadequate design and manufactured
1000 incorrectly at a production price dearer than what
the game could be sold for! Within a year, the company was
suspended from the UK stock market, the chairman sacked
and the fraud squad called in!
What a start!
| SMALL
WORLD |
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2
BIG 2 PAINT |
I
then decided to go 'independent' - to control the design,
be involved in the marketing and "keep an eye"
on the money, so nobody got ripped off. Little did I know
what a massive job was in front of me!
First
I found an accountant who agreed to help me put this together
with the following possible routes:
(a)
Getting orders from buyers (on the strength of the first
'wrongly' manufactured game)
(b) Finding a venture capitalist or bank
(c) Searching for every 'brick in the wall' (Split the job
right down to basics to minimise the risk factor - what
risk?)
No
prizes for guessing that (c)
proved to be the route necessary - wake
up you bankers & buyers!
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